This game was made in 72 hours for Magic Minijam 41! It's really short, and not really that much of a game per se. I used the jam opportunity to mess with an retro vibe aesthetic I've wanted to tinker with for a while, so it looks neat but the gameplay is basically non-existent in my opinion. 

I'm really quite proud of the aesthetic, though!

All music, code and sprites made by me.

Credit to Pexels and for various royalty free assets.


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Pretty cool little experience! The CRT effects looked good and I empathized for that poor cube lol


pretty literal take on the whole one screen thing


it's not bad I was hoping to find a secret